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Assignment #3: Strategy

Problem Statement:

The purpose of my design is to create a trash can that will replace the trash bag in the empty can automatically. This will make the process of taking the trash out shorter by eliminating the frustrating manual replacement of bags. We all know the feeling of wrestling with your trash can to get the bag on, getting rid of this problem would make the whole process much easier. One criterion that would set this trash can apart from others on the market is being able to use normal trash bags instead of specific bags made for it’s specific application. It will require a method of delivering the bag to its proper location within the can. It will also need a method of sealing the full bag when it is ready to be replaced. It will also need to be able to apply sufficient force to the bag to fully fill the can with it.


Assumptions/Specifications

We can assume that those interested in purchasing this bin have a strong distaste for replacing trash bags and are willing to pay an inflated price for an automated can. It will be useful in saving time and easing frustrations associated with the task.

Sophmore Design Gantt Chart
Fig. 1 Gantt Chart

The above image is the Gantt Chart for this project. This will be continually updated as the semester progresses and I get more knowledge of the future assignment details. Therefore, each assignment will be a slightly modified and more updated version of this gantt chart.

Pugh Decision Matrix (strategies decision)

Concept 1

Through the decision matrix we are able to get a better idea of the best approach to our problem. The Minimalist strategy is looking the most promising at the moment. It lacks a lot of the quality of life enhancements the Lazy Man and Rich Guy strategies had but makes up for it in affordability, feasibility and sustainability. These three benefits outweigh the pros of the two other strategies.

Concept 1:

Concept 1

Concept 2:

Concept 2

Concept 3:

Strategy 3:The Rich Guy Bin

FRDPARRC Tables (Concept 1-3)

FRDPARRC Table Concept 1 FRDPARRC Table Concept 2 FRDPARRC Table Concept 3

Lessons Learned

  • I learned that I love conceptually thinking about solutions, but can understand the large magnitude of determination it requires to put a product into the world.
  • Learned how to better organize myself through Gantt Charts.
  • Learned how to think broadly about what kind of logistics go into design.
  • Learned how to effectively brainstorm multiple problem solutions at once.
  • Learned that FRDPARRC Tables stink and require a lot of consideration.
  • I learned that there is A LOT of planning that is required for tackling even the easiest of product production.
  • Learned how to make a FRDPARRC table that assists in organizing and comparing multiple strategies at once.
  • Learned that you cannot procrastinate design, thankfully I did not. Alloting myself time to work through my creative processes enabled me to develop an overall better idea.

Activities Date and Time

  • Updating the Problem Statement/Assumptions 10/14/2020 6pm-7pm
  • Decision Matrix 10/14/2020 7pm-8:30pm
  • Concept Brainstorming and Elaboration 10/17/2020 3:30pm-6pm
  • Sketches 10/17/2020 6:00pm-7:00pm
  • Operational analysis 10/17/2020 7:00pm-8:30pm
  • Generate FRDPARRC tables 10/20/2020 5-9pm
  • List Lessons Learned and Activities Date and Time 10/22/2020 7pm-8pm
  • Import Organized information into HTML and edit Webpage 10/25/2020 2pm-6pmpm
  • Give Advice to Jazmin Ramos 10/25/2020 6pm
  • Final Check of Website and Update based on Advice 10/26/2020 9pm

Comments for Jazmin Ramos

  • There is no assignment listed for unit 3!
  • Reading through some of your other pages, I'm very impressed by your understanding of the St. Francis Dam incident.
  • I look forward to seeing oyur unit 3 assignment posted soon.