Fall 2019
Dr. Zachary Wartell
General: Introduction to Computer Graphics is a standard course on computer graphics as a discipline in computer science. This differs from a computer graphics course found in an industrial art and design department or a course found in a two year degree program that might cover how to use computer graphics applications or how to program in a 4th generation programming/scripting languages to develop 2D or 3D visual media presentations (VRML, Macromedia Flash, Unity 3D, etc.). Other UNCC ITCS and ITIS courses cover such materials and topics.
Instructor:
Note: See course Canvas page for most up to date materials.
Scene Graphs - Object Oriented Geometry.
Note: Dr. Wartell makes all prior exams and their answers available. See the course Canvas home page for the latest materials.
Note: Depending on the semester, we use either OpenGL and C++ or WebGL and Javascript. Typically 3120 uses WebGL.
Part I: Wednesday September 24, 2008 11:59PM.
Part II: Wednesday October 1, 2008 11:59PM.
Note: Depending on the semester, we use either OpenGL with C++ or WebGL with Javascript. 3120 tends to be WebGL. 6120/8120 varies.
Git